Fallout Wasteland Warfare Starter Set Information.

Chris Birch took to the Official Fallout Wasteland Warfare Forum today to drop some information regarding the starter sets that players are likely to see when the game hopefully launches this November.

Players will be able to purchase a Faction Starter Set that is set to include around 7 – 9 miniatures, though this is subject to change as you look at different factions. Also included in each faction will be some dice to play the game, some starter Scenarios, Counters to help keep track of things, Unit Cards (no info regarding specifics at the time of writing), Wasteland Encounter Cards and the AI Cards which have been the topic of much intrigue.

As mentioned before, each of the miniatures that are in the set will come with a free Scenic Base, however the size of this base has not been clarified. These bases will also be sold separately should players wish to change how their faction looks.

The factory that handles production for Hawk Wargames Resin Miniatures will be tasked with creating the miniatures for Fallout Wasteland Warfare. In terms of assembly, Modiphius Entertainment is aiming for “easy Construction.”
The goal is to get the miniatures cast as a single piece or, “1-2 pieces max where possible with clear and easy joins.”
Underneath the foot of the miniatures, you will find a plug which will match up with a hole in the scenic base, providing a nice and easy means of getting your miniatures quickly and effectively based.

Chris has said that these sets will enable players to take part in a small game, 3 vs 4, so you can “get a taste for the game” and the feel of your faction. These sets exist to help you choose if this is a faction you would like to expand upon, or if you think your interests are best served elsewhere.

The two player starter set that we have all been so interested in hearing about will contain “pre-assembled hardened pvc” miniatures and it’s expected to arrive at some point early in 2018. According to Birch, “these things take a LONG time to get right.”
But fret not. Players that just want to buy the game and play it will have the option of buying the PVC miniatures that will be appearing in the game separately, this is to make sure you aren’t forced to buy the starter set just to get the miniatures inside. This will, of course, aid in army building.

Alas, no pricing model has been revealed yet, but as Chris rightfully says, “good quality resin isn’t cheap and with all the game components and a license fee and costly sculpting to recoup it pushes it up but we’ll keep it as fair as we can.”

Fallout Wasteland Warfare is expected to be made available for Pre-order this summer period and is aiming to launch in November of this year.

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Modiphous Founder Seeks Community Feedback on Scenery/Terrain + Information on Resin Miniatures Customisation Options.

Taking to the un-official Fallout Wasteland Warfare Facebook page, which you can find here, Founder and Publisher of Modiphius Entertainment Chris Birch has started to seek out community feedback in regards to Scenery and Terrain that they would like to see in the game.
He has done so through the use of a community poll that enthusiastic fans can vote on and there are a lot of options to choose from.

The first poll is all about scenic pieces. Some examples include:

  • Rusted Cars
  • Crashed Vertibirds
  • Vault Tec Containers
  • Street Scatter (Signs, Lamp Posts etc)
  • Livestock
  • Vault Entrances
  • Super Mutant Scatter (Meat Bags etc)

The second poll focuses more on the buildings and structures that players would like to see appear in the game. Some examples include:

  • Modular Basic Walls to create your own custom buildings
  • Red Rocket Station
  • Vault Interior
  • Super Duper Mart
  • Novac Dino Shop

Red Rocket

A user of the group made mention of the fact that he doesn’t care about the miniatures, saying, “I want the rules to evoke the Fallout ‘feel’ rather than this just being a skirmish game skinned as Fallout. ”

Commenting on this, Chris said, “The rules have been designed from the ground up to give the feeling of playing fallout – beta testing now will help us refine that so it’s not too complex and plays smoothly whilst still retaining the flavour of the Fallout games”

Following on from this, Christ went on to comment on what players that like to customise their miniatures can expect to see as the game moves forward. He said, “We’ll be doing some resin sprues of heads, gear and weapons to help modders early on. Doing multi-part resin requires a lot of work and providing the parts is much more expensive for people. If things go well we will explore hard plastics which would allow sprues of multi-parts but it’s a massive rabbit hole you can get lost in. Many companies have got it painfully wrong and lost a lot of money so this is something we’d take our time to explore and get it right.”

I like what I’m hearing.

The amount of Terrain a game needs is often a massively influencing factor in the overall experience. Some games require very literal terrain to be played in any meaningful way, others require very dense battlefields of scatter debris and massive scenery pieces.

When a user asked if there was any information regarding terrain density, Chris said, “Good question, range isn’t crazy – you can’t shoot right across the board so it allows you to move around a bit more without fear of getting shot, that said a decent amount of terrain makes it more interesting. We’ll try to discuss this more in the coming weeks.”

When another member of the group asked him if the game would be as terrain heavy as Infinity, Chris responded, “Not as dense as Infinity – there cover is absolutely vital since the other play can shoot if he sees you.”

Speaking about the terrain and scenic pieces that Modiphius Entertainment has in development, Birch said, “As a heads up we’re working on the Red Rocket, Sanctuary Hills houses and lots of accessories like vending machines, turrets, walls, containers, vault-tec boxes, rusted cars and accessories to add to existing buildings. We’ll be developing other buildings too!”

Chris also confirmed that only the buildings in the game will be made from card. Most likely in reference to the previously mentioned “pre-coloured card buildings” that players can make use of straight out of the game box. When asked, “It’s all in card, isn’t it?” Chris responded, “The buildings only, everything else is resin. We’re exploring some building parts in resin too for a generic 50’s Fallout style building.”

Seeing Chris reach out to the community for feedback and information didn’t go unnoticed either. One member of the group said, “Wow Chris Birch is the founder of Modiphius and is actively seeking out input from the player community. I am just blown away. This is an outstanding way to launch a game, and I can’t wait to blow all my rent money on it.”

Chris responded to this post, saying, “Thanks, I’ve always looked for input for all our projects, too many games companies assume they know what the community wants and I think it’s important you listen, and use that information to improve wherever you can.”

Fallout Wasteland Warfare is expected to be made available for Pre-order this summer period and is aiming to launch in November of this year.

Fallout Wasteland Warfare: Nora Miniature to be shown at UK Game Expo.

Recently, myself and others brought you information about Fallout Wasteland Warfare making an appearance at the UK Game Expo, which is a three day event that runs during the summer and stands as the UK’s biggest hobbyists gaming convention.

Now Fallout 4 fans with an interest in Wasteland Warfare have more of an incentive to attend as Chris Birch, founder and publisher of Modiphius Entertainment, has confirmed that Nora will be making an appearance at the show. This follows word from AdminX saying that we should expect to see Nora “unveiled soon.”

While users of the un-official Facebook page for the hotly anticipated game who will be in attendance at the show, Chris stopped by and dropped the news, saying “Nora is gonna be there too.” Prior to that, the last thing we heard about the female Sole Survivor was that she was still waiting to be given an awesome pose.

 

Needless to say, not many users of Facebook read the myriad replies of fellow users, but this is one of those times when it pays off to be curious and attentive.
Fallout Wasteland Warfare is expected to be made available for Pre-order this summer period and is aiming to launch in November of this year.

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Modiphius Reveal New “Institute Courser X6-88” Miniature. Institute Allies Information.

Modiphis Entertainment have shown yet another all new Miniature for their upcoming Tabletop Wargame, Fallout Wasteland Warfare. The Institute Courser X6-88 is a top of the line combat synthetic trained in the art of Synth retrieval, Assassination and information gathering.

The Institute Courser X6-88 is one of a handful
of miniatures confirmed for the game 18588720_1425659944143789_9105771480142730977_owhich are allied with the elusive and mysterious, Institute. Other confirmed members of the Institute that will be appearing in the game include Dr. Zimmer & Armitage, Allie Filmore who is the Institute Chief Engineer and Alana Secord who is a member of Synth Retention Bureau.

These highly competent synthetic lifeforms are possessed of huge physical strength.  They are faster, quicker to react, smarter, more durable and more durable than the average human combatant and can often be seen acting as a leader for lower tier combat synths that serve beneath them in combat.

They have also been known to take on an infiltration role in small squads of Courser units tasked with information retrieval which is then returned to the Synth Retention bureau.

 

 

Fallout Wasteland Warfare set to make an appearance at the UK Game Expo.

Modiphius have set their sights on the UK Game Expo and will be taking their opportunity to shine. The UK Game Expo is a three day event that runs during the summer, it is hands down the largest hobbyists gaming convention in the UK and, should you feel inclined to attend yourself, you can nab a ticket here.

It’s not yet known what will be shown at the event,
but at this point we do know for FO_Promo_Assaultron-B_No-Background_Black-Text_low-res-264x300certain that they will be talking about the game in some capacity. Perhaps we will see a live demo game or some new miniatures. As it stands, nobody knows.

The UK Game Expo runs from the 2nd to the 4th of June.  Fallout Wasteland Warfare is expected to made available for pre-order this summer period if Bethesda have “signed off on the game and launch sets”. Modiphius hope to release the game this November.

Source

[Grain of Salt] Fallout Wasteland Warfare: Modiphius Forum Moderator Hints At Price Range Being Lower Than Games Workshop.

Games Workshop. The name that most War Gamers know and, sometimes, rightfully dislike. Their bizarre pricing model and their love of swinging their brand names like a cudgel has given them a love/hate relationship with many an enthusiastic War Gamer, old and new.

To that end, you can understand why one would
think the commercial FO_Promo_Deathclaw_No-Background_Black-Text_low-respowerhouses Zenimax Media and Bethesda would want to make people pay through the teeth for a Fallout line of miniatures. Hell, I certainly expected it. Well, that might not be the case if one Steve Hanson is to be believed.

Steve is a moderator on the official Fallout Wasteland Warfare forum. His information might not be accurate, in fact it could be entirely wrong. But, for the sake of intrigue and discussion, we will assume he knows something that we don’t.

In a brief, and ongoing, exchange with forum users on the subject of pricing, Steve may have shone a light on what you can expect to pay.
Forum user DCP said, “…[sic]i think a GW price range would be a good default to base everything on” to which Steve responded, “You can expect the price to be less than that company that [sic]gors by its initials.”

I only know one major Wargaming company that goes by it’s initials. The big GW. If the prices for Fallout Wasteland Warfare are lower than what you would expect to see from GeeDubs, then that’s only a good thing.

So, what do you think? Will Fallout Wasteland Warfare be more affordable than GW products? Will we be buying units in groups of three? Five? Faction sized boxes? If you want to discuss things in the comments, then go nuts. I’m not here to tell you what to do. You do you, buddy.

[Note – GW have been doing a lot better recently, the Warhammer-Community website is a step in the right direction. Rebranding/remaking some of the older games has opened up a great many doors. Keep up the good work GW.]

Fallout Wasteland Warfare: Modiphius Social Media Page Reveals New Information. Two Player Starter Set Confirmed.

In the wake of the Geek & Sundry exclusive that revealed a slew of new information regarding Fallout Wasteland Warfare, the publishers official Facebook page was flooded with questions from eager potential customers. Some questions were answered and some weren’t, as is the nature of these things. We don’t have a name for the individual that runs the social media page, we will simply refer to them as AdminX. AdminX brought up some new information in response to these questions. Here’s the round up.

First, the big one. AdminX confirmed the existence of a Two Player Starter Box. The Two Player Starter Box has only been mentioned as something that was being considered up until now, but when asked about what materials the miniatures will be cast in (high quality resin), Admin X said, “High quality resin, followed by a 2 player starter box in preassembled plastic”.
That’s right girls, guys and ghouls. A preassembled plastic 2 Player Starter Box exists! Rejoice! The contents of the box have not yet been revealed, AdminX didn’t go into any further detail regarding it, but it’s good news for those of us who think fondly on the days of boxed games past.

Another big one here, a new unit type was announced that wasn’t revealed in the Geek & Sundry article. The Ghouls will be receiving miniatures in some capacity, at some point in time. When asked, “Any [sic]chanse for a [sic]ghuls miniatures?”, AdminX enthusiastically responded, “Yeah!”

Up next, some Character Creation.
When one follower of the Facebook page asked Modiphius to “Please make custom characters available too”, AdminX responded saying that Custom Characters will be made available later in the games lifetime. Saying, “You’ll be able to make your own leaders with the campaign pack coming later”. The individual that requested Character Creation wanted to build The Lyon’s Pride. A neat idea.Light BOS VS Mutants

Next, FREE STUFF
AdminX has confirmed that the game will be receiving FREE Scenarios and campaigns in the form of FREE to download .PDF files. Quote, ” we plan regular free pdf scenarios to support the community as well as bigger campaign releases”
As you can see, I like free things.

AdminX also mentioned the previously name-dropped Super Mutant Behemoth, saying it’s “being designed now”. Hopefully it’s to scale with Fallout 3 rather than Fallout 4, right?

AdminX said that we can expect to see The Female Lone Wanderer, otherwise known as Nora, “unveiled soon”.

In the words of Three Dog, Thanks for listening!

Sole Survivor

Jim Moreno of Geek & Sundry opens the floodgates on Fallout Wasteland Warfare.

Jim Moreno, a Freelance Web Journalist working with Geek & Sundry has revealed some all new information regarding Fallout Wasteland Warfare in his latest exclusive.
Both Moreno and Modiphius’ Publishing Director, Chris Birch, took to the internet to reveal all new information about the game and reveal two never before seen miniatures. Talk about exciting!

As you already know by now, and as was reiterated by Birch, Fallout Wasteland Warfare is “the first tabletop miniatures game based on the Fallout universe”. But now we know that it will draw heavily from Fallout 4, most likely to capitalise on the games success, much to the chagrin of many gamers.

Speaking about where the game will be taking most of its influence from, Birch said,”We’re drawing on the breadth of content in Fallout 4 first (since there’s so much)”…”The campaigns will feature a lot of well-known locations from Fallout 4″ This is of course likely to upset a few players who were looking forward to a more old-school Fallout game, but hey, I’m not complaining. Birch once again mentions that there are plans in place to roll out monthly expansions for the game in the form Update Packs.

Following the immediate launch of the game and its initial run of Update Packs that will form a solid base for the game to build upon, the plan seems to be to work backwards with iconic locations from Fallout 3 to be the first to follow. While no information was given regarding the locations the original press release states that there will be “a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills”.FO_Promo_Mr-Handy_No-Background_Black-Text_low-res

Presumably hoping to assuage the potential outcry from Interply-era Fallout purists, Chris went on to say, “we have access to 1 and 2 as well but you’ll see a gradual roll out of factions, characters and expansions”…”Fallout 3 and 4 will keep us pretty busy but we’re not forgetting about the others!”
Better than nothing, right?

As mentioned before, three confirmed factions for the games launch, The Survivors, The Brotherhood of Steel and The Super Mutants.
Unfortunately, The Survivors aren’t the exciting band of heroes that a lot us hoped they would be, instead largely consisting of NPC’s from Sanctuary Hills. Speaking about this, Birch has said that The Survivors faction will be made up of “pretty much your settlement in Sanctuary Hills in Fallout 4”. What this means, for those of you who haven’t actually played the game is that you will have access to: (spoilers below)

  • Sturges – A Third Generation Synth
  • Preston Garvey – The Minute Mens Senior Officer
  • Ronnie – A Veteran Servicewoman in the Minutemen
  • Mama Murphy – A Clairvoyant Chem Addict. How fun.
  • Piper – A Skilled Reporter. Not someone I would call on in a battle, but that’s just me.

Birch later clarified that they could be “any group of survivors.”  But without more information on how character building and character growth works, this means little.

PFO_Promo_Assaultron-B_No-Background_Black-Text_low-res-264x300reviously discussed Factions such as The Radiers, The Institute and The Minutemen will be added to the game by way of Expansions which will be appearing in a survey that will aid Modiphius in plotting how they wish to release these factions in a way that’s tailored to what the community wants to see. This survey should be on the way soon as Birch calls its arrival, imminent.
Continuing to shovel on the Fallout 4 content, with the exception of one person and his Synth bodyguard, Birch went on to say that the following characters are already being developed for the game:

  • Paladin Danse – Brotherhood of Steel Paladin
  • Elder Maxson – Brotherhood of Steel Elder.
  • Lancer-Captain Kells – Brotherhood of Steel, Captain, Prydwen
  • Knight-Captain Cade – Brotherhood of Steel, Medical Officer, Prydwen
  • Dr. Zimmer & Armitage – The Institute, last seen in Fallout 3
  • Allie Filmore – The Institute, Chief Engineer
  • Alana Secord – The Institute, Synth Retention Bureau
  • Curie – Vault Tec, Contagions Vulnerability Robotic Infirmary Engineer
  • Boomer – The Raiders, Leader of a Raider group at Outpost Zimonja
  • Ack Ack – The Raiders, a Minigun wielding Raider, Satellite Station Olivia
  • Sinjin – The Raiders, a Ghoul who holds the rank of Leader
  • Hancock – Neutral, a Ghoul who resides as Mayor of Goodneighbor
  • An X6-88 Courser Synth – The Institute, high-end killing machines
  • Strong – Neutral, a Super Mutant with a literal mind

The Game.

FO_Promo_Deathclaw_No-Background_Black-Text_low-res

Moving on from the characters and locales, we get a bit of an insight into how the game will operate. Chris expanded upon some previous statements he has made in regards to the game modes, telling Jim that the game will offer a standard game mode of Head-to-Head, a Narrative Campaign Arc, Solo play against the games deck driven AI, and a Co-operative game mode which will see each player choosing their Crew based around a predetermined Caps Total or to fit a pre-made scenario.

The much discussed Caps will, as was metioned before, be used to buy more characters that you can add to your wasteland Crew which can be expanded upon with, “equipment and weapon upgrades, consumables, settlement resources (which provide bonuses during your game) and more.”

Similar to Deadzone First Edition, each Upgrade Pack you purchase will contain more cards that function as an AI for that specific faction, meaning that if you buy Synths, you’ll face an AI that will use Synth tactics opposed to Super Mutant tactics. Birch explains this by saying, “…no matter which sets you have, you’ll always have some enemies to play against on your own.”

When talking about the narrative play, something a great deal of us are very intrigued by, Birch says that these will be built, “to have a more story driven series of scenarios”. Let’s hope this means less ‘Kill X Enemies’ styled missions. He goes on to explain that the idea of these missions is for the players Crew to eventually grow in size and accrue more resources so, “you’ll get access to new options and so on.”

I’ve previously mentioned that there was initial confusion within the community regarding the games scale, Chris elaborates on the games scalability when he said, “you can just take 3 or 4 characters and take them on a narrative based mission in the wasteland [sic] vs random creatures or an AI force so I think it will scratch the itch of a lot of people looking for small or large scale gaming in the Wasteland.”
That sounds good to me! I do love a good 2×2 skirmish with piles of terrain and scenery.

Also coming to the game is a set of faction specific quests. These will lead to other quests that will in turn lead to “cool side objectives in missions that can really help your crew.” He also mentions that, “You’ll be able to get better gear through the different expansions (including card decks or unit packs) so you can outfit your growing force.”
That list includes armours, weapons, chems, equipment upgrades and grenades.

Once Bethesda have, “signed off on the game and launch sets” the game will hopefully be launching in November. For reasons that are beyond comprehension, the game will first be available at Essen Spiele. Fingers crossed, he means it will be playable in it’s finished form at Essen Spiele, which takes place in October.

Source.

Unofficial Fallout Wasteland Warfare poll gauges fan interest. [Update]

[Update] The Raiders have secured more votes, bringing them up to tie with The Enclave, Super Mutants and NCR factions.

[2nd Update] The Enclave and The Raiders have since pulled away from the Super Mutants. Leaving the Mutants tied with the NCR.

Original story follows.

Users of BoardGameGeek have set out to poll their interest in the factions they are looking forward to playing as in an unofficial poll hosted on the sites forum. The results are still rolling in at the time of writing and they don’t offer much in the way of surprises.

At the top of the poll is The Brotherhood of Steel. Arguably the face of the franchise, it’s easy to understand why they have the top slot all to themselves with a count of 52 votes giving them 48.6% of the votes.

fallout-13-720px

Up next, still no surprises, the Super Mutants, The NCR and The Enclave are all tied, each bringing in 20.6% of the votes at 22 votes. Given the prominence of these three factions in the Fallout series, it’s not at all surprising that these well loved factions join The Brotherhood of Steel at the top of the poll.

And funnily enough, the following positions isn’t tied while I’m writing this. It goes to The Raiders, who have currently taken 19.6% with 21 votes to their name. Again, it’s another long time face of the series that takes a ranking.

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Hot on the heels of The Raiders is their mirror image, The Minutemen who have taken 16.8% of the race with 18 votes. Their mission structure in Fallout 4 might have been divisive, but they’ve proven to be a popular faction.

FO4_Minutemen_Flag

Creeping up on The Minutemen is The Institute, with 15 votes giving them a 14% share of the poll. Introduced in Fallout 3 and fully expanded upon in Fallout 4, our synthetic friends brought high technology back to the wastelands.

fallout_4_how_to_join_the_institute

Chasing the steps of The Institute are the forces of Caesar’s Legion, the roaming amorphous Legions that consume Tribes and turn them into Legionaries left an impression upon most gamers due to their significance in Fallout New Vegas. They currently sit at 13 votes, giving them 12.1% of the vote.

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And finally, we come to the Railroad, right behind the Legion with 11.2% and 12 votes. This newly introduced faction with an Synth freeing mentality was introduced in Fallout 4 and doesn’t seem to have done enough to distinguish itself from the pack yet. FO4_Railroad_flag

Be sure to head over to the poll and cast your own vote too!

Source.

Fallout Wasteland Warfare Terrain and Game size discussed in Game-Feed Interview.

There was some initial confusion with Fallout Wasteland Warfare both on the Modiphius Forums and in circles of discussion on Social Media about what type of Wargame it would be. It was initially thought that the game would be played with 3-30 units which put it on the scale of a Skirmish Game, but this was later expanded upon to mean 3-30 units per player putting it closer to the scale of a traditional Wargame.

We now know however, thanks to an interview with Chris Birch on Gamer-Feed, that the game can be played at 2 varying scales. First of all, it can be played on a 4×4 surface in the style of most typical Wargames, but it can also scale downwards by a foot to be played on a 3×3 surface which is preferred for terrain heavy combat focused games.

Red RocketSpeaking of terrain, Birch divulged some important information about what sort of scenery players can expect to decorate their tables with in regards to the game. In the renders that we have seen so far, there was a Nuka Cola vending machine and the official press release mentions “a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills” as well as a series of wrecked vehicles.

It has been revealed that pieces of terrain like machines, vending machines, crates, rusted cars amongst other things will all be cast in resin, but there will also be some terrain alternatives for those that aren’t looking to invest too heavily in their game board. There will be, “pre-coloured card buildings” that players can make use of straight out of the game box. While the specifics weren’t given, these card buildings sound similar to those that were seen in the Infinity Scenery Packs that contained card buildings which could be assembled and then flat packed. Perhaps we can expect something similar? The Press Release did mention “Settlements will include buildings, defences and resources that impact the crew’s army list and abilities in the wasteland.”
Who knows, only time will tell.

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